﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GamingNetCode
{
    [MessageType("AAAA")]
    public class ClientCheckMessage:BaseTCPMessage
    {
        public ClientCheckMessage()
            : base() { }

        public ClientCheckMessage(string pSender)
            : base(pSender) { }
    }
}
